1) Stairs up to Dusk map entry 8). 2) Pit of poisonous spikes + monsters. 3) .Portal to The Medusa Lair, map entry 1. 4) Scrawled in stone: Character #1 leads the way. Beware, traps abound!" 5) Portal to The Magic Square Cave, map entry 1. 6) Portal to The Caves at the Korin Bluffs, map entry 1. 7) Stalagtites shower the party, causing damage. 8) Psychic blast hits party + monsters.Casting Psychic Protection (W 4,6) protects you. 9) "Corak was here." 10) Behind a tapestry, etched in gold, a message reads: YICU2ME3 11) Portal to Sorpigal, outside the Inn of Sorpigal at map entry 1. 12) The Flame of Agility grants those who are worthy +4 speed (see quest 33). 13) The Shrine of Okzar. If you pray, you`ll get treasure and your lead character will be clear of mind. You will also have to visit the shrine to complete quest 18. 14) A cavernous passage to Castle Dragadune, level 2, map entry 1. 15) The Prism of Precision grants those who are worthy +4 accuracy (see quest 33). M) Monsters. Note: Traps only triggers once per visit. |
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